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Third Time's a Charm  3度目の正直
ThirdTimesaCharm.jpg
 
Update 36: Duel for the Underdark
Adventure pack: The Mines of Tethyamar (725 DP)

Bestowed by: Eluf the Steadfast
In: Tethyamar Mining Outpost
Adventure Notes: This adventure is of average difficulty.

Adventure:
Enter: Drow Camp
Level: Heroic 15  /  Epic 31
Length: medium

Heroic Base XP:  Casual  2,047 XP  /  Normal 3,556 XP  /  Hard 3,700 XP  /  Elite 3,844 XP
Epic Base XP:  Casual 9,774 XP  /   Normal 16,701 XP  /  Hard  XP  /   Elite  XP

Favor:  Casual 3   /  Normal 5  /  Hard 10  /  Elite 15
Patron:  The Harpers

After a failed attempt at rescuing the missing miners, Eluf asked you to try saving them yourself.
Head to the Drow Camp and meet up with Rielle Proudforge, the only Dwarf to return safely.
行方不明の鉱夫救出が失敗し、エラフはあなたに彼等の救出を試みるよう依頼した。
ドラウ居留地に向かい、無事帰ってきた唯一のドワーフリエル・プラウドフォージと落ち合え。


Quest Objects
□ Speak to Rielle Proudforge
  リエル・プラウドフォージと話す
□ Locate captured Dwarves
  囚われたドワーフたちを見つける
□ Find the Ambush Location
  待ち伏せの場所を探す
□ Defeat the ambush
  待ち伏せを打ち破る
□ Defeat the guards outside of the outer gate
  外門の前にいるガードを倒す
□ Gain access to the northern corridor
  北の回廊へ進入する
□ Investigate the southern corridor
  南の回廊を調査する
□ Investigate the northern corridor
  北の回廊を調査する
□ Defeat the guards holding the great hall
  大広間を守るガードたちを倒す
□ Locate the entrance of the cavern
  洞窟の入り口を見つける
□ Defeat the Priestess and her guards
  プリーステスと彼女の護衛を倒す
□ Discover a way to free the Dwarves
  ドワーフたちを開放する方法を見つける
□ Defeat Phy'xzar the Jailor
  獄吏のフィクザールを倒す
□ Speak to Rielle
  リエルと話す
□ (Optional) Defeat the Magma Brute
  (オプション)マグマ・ブルートを倒す
□ (Optional) Keep every Dwarf captive alive.
  (オプション)すべてのドワーフの捕虜を生かしたままにする


Monster
Outpost Archer   CR: 16/19/23   Type: Elf   Race: Drow Elf
   ▸ See Invisivility
Outpost Guard   CR: 16/19/23   Type: Elf   Race: Drow Elf
   ▸ See Invisivility
Drow Ritualist   CR: 16/19/23   Type: Elf   Race: Drow Elf
   ▸ See Invisivility
Drow Warpriestess   CR: 17/20/24   Type: Elf   Race: Drow Elf
   ▸ See Invisivility
Drider Warrior   CR: 17/20/24   Type: Aberration   Race: Drider
Deep Crawler   CR: 15/17/20   Type: Vermin   Race: Spider
Ravenous Umber Hulk   CR: 15/17/20   Type: Aberration   Race: UmberHulk
Dretch   CR: 15/17/20   Type: Evil Outsider   Race: Demon
Dwarven Miner   CR: 15/17/20   Type: Dwarf   Race: Dwarf
Ogre Battle Thrall   CR: 15/17/20   Type: Giant   Race: Ogre
Flare <Magma Brute>   CR: 17/20/24   Type: Elemental   Race: Earth Elemental
Uhlsirayn <Captain of the Guard>   CR: 17/20/24   Type: Elf   Race: Drow Elf
  ▸ See Invisivility
Phyrsinil <Annointed Priestess>   CR: 17/20/24   Type: Elf   Race: Drow Elf
  ▸ See Invisivility
Phy'xzar <The Jailor>   CR: 18/20/24   Type: Aberration   Race: Drider


Score Card
Monsters killed.  (*/107)
    -
Trap disabled.  (*/0)
    -
Secret doors discovered.  (*/1)
    -
Breakables smashed. (*/)
   14  Mischief bonus.  +8%
   19  Vandal bonus!  +10%
   22  **Ransack Bonus**  +15%


Trap DC
-


Collectable
Fungus
Bruised Spore Pod 2
Ruddy Fungus
Reagents Cabinet
Moonstone
Ritual Candle 3
Blessed Candle
Ceramic Bowl 2
Scroll Rack
Charred Soarwood
Ritual Candle 2
Lodestone
Alchemy Table
Stellar Orb
Blessed Candle
Oceanic Sphere
Glass Phial
Adventurer's pack
Polished Ore


Map

Map_DrowCamp_text.jpg

Map_DrowCamp.jpg


Quest Item
-


Unique Loot Item
Shimmer  揺らめく光
Shimmer.jpg
Minimum Level: 15
Binds to Account on Acquire
▸ Insightful Enhancement Focus +2
▸ Quality Enhancement Focus +1
▸ Spell Penetration +3
▸ Charisma +8
▸ Empty Yellow Augment Slot
Durability: 150  /  Cloth (Hardness: 25)
Base Value: 6020 pp  /  0.10 lbs
The magical threads woven into this cloke were designed to be attractive to others. Even in pitch darkness, the cloke lures passersby like a siren's song.
このクロークに織り込まれた魔法の糸は、他の人に魅力的に影響するように設計されている。暗闇の中に落ちてさえ、クロークはサイレンの歌のように通行人を誘惑する。


Text
Eluf the Steadfast  不動のエラフ
Hello there, stranger. No time for pleasantries, I'm afraid. But maybe you can help me with a problem.
First, a group of our miners were taken captive nearby. Then we sent a second party to retrieve the first. The second group was also captured!
We didn't know what was going on until one of the miners made it back to us just a few hours ago. She told us that the Drow of Sschindyliyn are the ones behind it.
I can't risk sending more Dwarves down into that mine until we get our workers back. And that's where you come in, [your class]. Will you help us?
こんにちは、見知らぬお人。残念ながら挨拶をしている時間はないようだ。たぶんあなたならこの問題から私を助けてくれるだろう。
はじめに、私たちの鉱夫の一団がこの近くで捕らえられた。その後、我々は最初の一団を救出するために第二のパーティーを送ったが、第二のグループもまた捕まってしまった!
数時間前、鉱夫の一人が我々のところに戻ってくるまで、何が起こっているのか分からなかった。彼女はシシンディルリンのドラウが背後にいると語った。
我々の労働者たちを取り戻すためにさらにドワーフたちを鉱山に送り出すリスクは冒せない。そしてそこに来たのがあなただ、[あなたの職業]。助けてくれないか?

▸ How can I help?
 何をすればいいんだ?
[A1]
The escaped Dwarf - her name's Rielle - was able to show me the location of the camp she escaped from on my map of the area. She'll be waiting for you near this fortification to tell you what she knows.
Go to the Drow Camp, find the captured Dwarves, and bring them home!
I just can't bear to think of what they have been through.
逃げてきたドワーフ-彼女の名はリエル-は、彼女が逃げてきたキャンプの位置をこのエリアの地図上に示すことができた。彼女は自分が知っていることをあなたに伝えるために、この要塞の近くであなたを待っている。
ドラウのキャンプへ行き、捕らえられたドワーフたちを見つけて連れ帰ってくれ!
彼らがどんな目にあっているのか考えるのも忍びない。
▸ Don't worry, Foreman. I'll lead the Dwarves to safety.
 心配するな、親方。無事ドワーフたちを連れてくる。
⇒ Quest Bestowed
  クエストを受けた
▸ Close Window.
 ウィンドウを閉じる。
▸ Why would the Drow do this?
 なぜドラウはこんなことを?
Tethyamar is a fair way from Sschindyliyn, so it's not just some border scrap. The only explanation I can think of is that the Drow want to steal the Jewels of Ardor from right beneath our noses!
テシアマルはシシンディルリンと単に国境の一部が接しているだけでなく、通路がつながっている。私が考えられる唯一の説明は、ドラウが我々の鼻先から灼熱石を盗もうとしているということだ!
▸ What can I do?
 何をすればいいんだ?
⇒ Go to A1
▸ Close Window.
 ウィンドウを閉じる。
▸ Close Window.
 ウィンドウを閉じる。
Please huriy! I can't bear to think of our miners in the hands of the Drow.
急いでくれ!我々の鉱夫がドラウの手の中にあると思うといたたまれない。
▸ Close Window.
 ウィンドウを閉じる。


Drow Camp
(Dungeon Master): The Drow have captured a group of Dwarves and led them off to some sort of camp nearby.
(Dungeon Master): You spot a figure standing before a sealed portcullis. This must be Rielle, the Dwarf who narrowly escaped capture by the Drow.

Rielle Proudforge
'Thanks for agreeing to help get our people back. Let's hope this time goes better than the last attempt!
There's a bit of a swim first, before you get near the Drow encampment proper.'
▸ 'Can you tell me what happened last time?'
'We hadn't gotten far before we found ourselves in an area controlled by Drow. I was the scout, and was taking my time to make sure the way was clear.
But apparently my rocks-for-brains bretheren just couldn't wait. They went barreling on ahead - straight into an ambush.
I didn't see any point in me getting captured too. So I swam back out of the tunnel and went to get help.'
▸ 'Anything else I need to know about what's ahead?'
'Yep, watch out for the ambush spot. On the other side of the water, a bit up the path, there's an elbow that ends in a flooded section. That's were my bretheren were captured.
Best of luck. I'll be following close behind while you clear the way. I'm sorry I can't help against the Drow, but I lost my gear in the swim back. Once we find the Dwarves, I'll see if I can set them free.
But I really hope we don't need to call in a fourth group. At this point, it's kind of embarassing!'
▸  'We'll try to help the captured Dwarves.'

(Dungeon Master): The portcullis lowers. You can see a rough-hewn hole in the cavern floor in the chamber to the North.
(Dungeon Master): This hole reveals an underwater passageway that leads to the east.
(Dungeon Master): You see signs that a small camp had been set up here previously.
(Say): Outpost Archer says, 'You will never come between us and the Jewels!'
(Say): Outpost Guard says, 'Tethyamar belongs to the Drow!'
(Say): Outpost Archer says, 'Death to enemies of the Drow!'
(Say): Outpost Archer says, 'Fight me to the death!'
(Say): Outpost Guard says, 'I'll never...stop fighting...'
(Say): Outpost Guard says, 'You're...next.'
(Say): Outpost Guard says, 'Is that all you've got?'
(Say): Outpost Guard says, 'I will never surrender!'
(Say): Outpost Guard says, 'May you bathe in your own blood, surfacer!'
(Dungeon Master): (Spot) A set of large, deep tracks lead off to the West.
(Dungeon Master): The curve of the cave here matches Rielle's description. An ambush may lie ahead.
(Say): Outpost Guard says, 'Death to enemies of the Drow!'
(Say): Outpost Guard says, 'I've got fight in me yet!'
(Say): Outpost Guard says, 'You think you have the upper hand? You'll see!'
(Say): Drow Ritualist says, 'This last spell will strike you down!'
(Dungeon Master): The sound of more guards readying weapons can be heard from around the corner.
(Say): Outpost Guard says, 'Attack!'
(Say): Outpost Guard says, 'What, are you scared?'
(Dungeon Master): You find a key on one of the fallen guards. No doubt it matches the lock on the gate ahead.
(Dungeon Master): The cave walls give way to a Drow fortification. The doors to the north appear to be sealed with a sigil above the door. Open doors can be seen to the south.
(Say): Outpost Guard says, 'You will die at the end of my blade!'
(Say): Outpost Guard says, 'Urghk!'
(Say): Outpost Guard says, 'Why don't you run back home to your Dwarves?'
(Say): Outpost Guard says, 'I'm dying?! It can't be!'
(Say): Outpost Archer says, 'Tethyamar belongs to the Drow!'
(Dungeon Master): The southern door of this barracks is adorned by two unlit gems.
(Dungeon Master): A Drow officer defiantly guards this chamber, preventing you from reaching a lever on the southern wall.
(Say): Outpost Archer says, 'I will never surrender!'
(Say): Brec says, 'Not a bad way to make a living, eh?'
(Dungeon Master): The sigil above the lever begins to hum and glow. It seems to match the one that was above the northern door.
(Dungeon Master): Beyond the door lies a long corridor that travels deeper into the structure.
(Say): Outpost Guard says, 'You shouldn't have come here!'
(Say): Outpost Guard says, 'Victory to the Drow!'
(Say): Outpost Guard says, 'Come and get me!'
(Say): Outpost Guard says, 'Surface dwellers aren't welcome here!'
(Dungeon Master): The door opens to reveal a great chamber. A bridge, guarded by menacing forms, spans a pool of searing lava.
(Dungeon Master): The passage continues deeper into the Drow fortification. A breeze hints that cooler caverns lie ahead.
(Say): Outpost Archer says, 'Intruder! Attack!'
(Say): Outpost Archer says, 'Intruder! Attack!'
(Say): Outpost Guard says, 'What, are you scared?'
(Say): Outpost Guard says, 'I've got fight in me yet!'
(Dungeon Master): Faint shouts can be heard from deeper in the caves.
(Say): Outpost Guard says, 'Attack!'
(Say): Outpost Guard says, 'You shouldn't have come here!'
(Say): Outpost Guard says, 'You will not best me!'
(Say): Outpost Guard says, 'Is that all you've got?'
(Dungeon Master): (Spot) Drag marks and footprints lead off to the south.
(Dungeon Master): A blast of superheated air escapes as the wall opens. More waves of heat emanate from further down the passageway.
(Dungeon Master): Something large looms in the back of the chamber. It looks as if the very magma has come to life.
(Dungeon Master): The small platforms of lava seem to solidify for a moment, then melt back into liquid form.
(Dungeon Master): The creature topples over and lies motionless on the floor.
(Advancement): Your experience point bonus effect gave you 0 bonus experience points!
(Advancement): Objective Completed! 0 XP.
(Say): Outpost Archer says, 'You'll die before you get past me!'
(Say): Outpost Guard says, 'I will never surrender!'
(Dungeon Master): A Drow priestess and her attendants stand clustered near an altar. You glimpse a lever near the altar's base.
(Dungeon Master): The Priestess mutters a final curse as she dies.
(Dungeon Master): The lever is pulled and a porticulis scrapes open nearby.
(Say): Outpost Guard says, 'I'm dying?! It can't be!'
(Say): Outpost Guard says, 'You're...next.'
(Say): Outpost Guard says, 'Surface dwellers aren't welcome here!'
(Say): Outpost Guard says, 'May you bathe in your own blood, surfacer!'
(Say): Outpost Guard says, 'Death to enemies of the Drow!'
(Say): Outpost Guard says, 'You must be here for the Jewels!'
(Dungeon Master): Two groups of sullen-looking Dwarves are stranded on an island surrounded by magma. While a staircase rises from the island, it is blocked by gates.
(Say): Dwarf Captive says, 'I just want to go home!'
(Say): Dwarf Captive says, 'Get me out of here!'
(Say): Dwarf Captive says, 'I don't understand. What's happening?'
(Say): Dwarf Captive says, 'You - you can get us out of here!'
(Say): Dwarf Captive says, 'Please - help us!'
(Say): Outpost Archer says, 'Come and get me!'
(Dungeon Master): Several magically-charmed creatures roam the floor. Phy'xzar the Jailer calls down to you from the platform above. "What are you doing in my sanctum? Though ... maybe I can make you tell me more about the Jewels of Ardor than these useless Dwarves have. Get them!'
(Dungeon Master): The Drider bellows at you in defiance. "If my creatures can't stop you, then I will!"
(Dungeon Master): The charmed Dwarves are no longer under the control of Phy'xzar The Jailer.

[ドワーフを殺してしまった場合]
(Dungeon Master): A creature under the Jailer's control has been slain.

(Dungeon Master): As Phy'xzar falls, the rune above the platform darkens and fades. Jubilant shouts and cheers can be heard from the cavern behind you.
(NPC): Rielle Proudforge tells you, 'Thank you kindly for saving us! While you were busy fighting there at the end, I was able to release my bretheren. It turns out the Drow were grilling them for info about the Jewels of Ardor. Now they're headed back home to the Mining Outpost.'
(Dungeon Master): The walls echo once more - not with the sound of battle, but with the sound of exultant Dwarves escaping their captivity.
(Advancement): Adventure Completed
You receive 0 XP.
(Say): Dwarf Captive says, 'Thank you for freeing me!'
(Say): Dwarf Captive says, 'I'm saved!'
(Say): Dwarf Captive says, 'Thank you - you're a hero!'
(Say): Dwarf Captive says, 'I owe you my life!'
(Say): Dwarf Captive says, 'Thank you! I thought I would die here.'


Contact: Eluf the Steadfast
With Rielle‘s help, you were able to free the enslaved Dwarves from their cage in the Draw‘s camp.
Return to Eluf the Steadfast to tell him the good news
リエルの助けにより、あなたはドラウ野営地の檻からドワーフたちを助け出すことができた。
不動のエラフの元に戻り、彼に良い知らせを伝えよう。



Eluf the Steadfast
Thank the gods. You're alive and well! Tell me, what happened down there?
神に感謝します。よくぞ生きていた!教えてくれ、あそこで何が起こっていたんだ?
▸ Just as you said. The Drow were after the Jewels of Ardor. The Dwarves were being held as slaves, but they're safe now.
 あなたが言った通り、灼熱石の背後にはドラウがいた。ドワーフたちは奴隷として拘束されていたが、今は安全だ。
What a relief to hear our miners have returned!
Thanks to you, we can get our operations back on schedule. And right away!
我々の鉱夫が戻ってきたことを聞くのはなんという安堵感だ!
あなたのおかげで我々は操業をスケジュール通りに戻すことができる。すぐにでも!
▸ Surely the miners deserve to rest for a while after this ordeal?
 この苦難のあとだ、鉱夫たちはしばらく休まないといけないだろう?
No time for that! Getting back on schedule means more hours, more work, and more Jewels of Ardor! Every miner needs to give us their all, with no exceptions.
But thank you, stranger. I owe you for this. Remember, we can always use more help mining for Jewels!
そんな時間はない!スケジュールを取り戻すことはさらなる時間、さらなる仕事、そしてさらなる灼熱石を意味する!全ての鉱夫は例外なく、我々に全てを提供する必要がある。
だがありがとう、見知らぬ人。あなたには世話になった。覚えていてくれ、我々はいつでも宝石の発掘にさらなる助けを必要としている!
▸ Thank you for the offer, Foreman, but I'll just take my reward and be on my way.
 申し出をありがとう、親方、だが報酬だけもらって帰るよ。
⇒ Quest completed
  クエスト完了
▸ Close Window.
 ウィンドウを閉じる。
▸ Close Window.
 ウィンドウを閉じる。
▸ Close Window.
 ウィンドウを閉じる。

The Drow have captuied more of our workers. Can you spare your services, [Your name]?
ドラウがさらに多くの我々の労働者をさらった。助けを惜しまないよな、[あなたの名前]?
▸ Repeat the quest ‘Third Time's the Charm.‘
 「三度目の正直」のクエストを繰り返す。
▸ Close Window.
 ウィンドウを閉じる。


Quest Reward
Quest level Item


Summary
You successfully retrieved the missing Dwarves from the mercy of the Drow. They are back to work in the mines, but at least they are safe.
あなたは行方不明のドワーフたちをドラウの監視下から取り戻した。彼らは鉱山で働くために戻ってきたが、少なくとも安全だ。



Secret

上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。